Runner & Maker Info

According to a recent post by Sandy Duncan, Game Maker 8 will most likely be re-written in C++, making development for multiple platforms much easier. For now they are simply working on re-writing the runner and porting the ‘maker’ to Mac.

The main goal with the C++ runner is to essentially copy all the functionality of the current runner. When that has been accomplished, additional functionality may be added such as the ability to obfuscate the code, making decompilation of executables much more difficult. The main reason for using C++ Sandy says is for its portability, and not so much for increased performance.

Sandy also notes that there is only a “slight chance” the C++ runner will run games ‘faster’. Since the C++ runner was announced, this ‘chance’ was one of the main reasons the community has been so supportive of the idea.

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