GMac Beta – Having Troubles

Unfortuantely I haven’t had a chance to test out the Mac version of Game Maker that arrived in my inbox this week, however there is word out that other registered testers are having difficulties running the program.

Brian Laclair reports:

The GMac Beta was released, with no luck.
It seems as if on Sunday morning (around 6:00AM EST), the GMac Runner beta was sent to around 50 GM users.  Everyone [unverified] has reported the application file has a bug which prevents the user to select which file to run.
This beta however does reveal that most of the program runs on SDL ( http://www.libsdl.org/ ) which in the future will allow the GM Runner to be ported to OS’s such as Linux, Windows CE, BeOS, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
Sandy has yet to reply to any of the error reports on the glog. 
Another user who wished to remain anonymous sent an e-mail to let us know that

So far it seems that the runner is the only thing they released and I haven’t figured out how it works yet. I’ll let you know how well it works if I figure it out.

 I’ll try to test it out sometime this week and if I have better luck, I’ll be sure to report back with screenshots.
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GMAC Beta – Signup now

Announced today on the YoYo Games glog was the upcoming private beta program for the highly anticipated Mac version of Game Maker.

The testing will start out as a closed private beta that users can signup for by e-mailing applebeta@yoyogames.com with their contact details, GMC and YYG usernames. The beta program is due to begin by the end of next month and it may be some time before a public beta or final version will be out.
The YoYo Games team is currently looking for those who have a Mac running OS X Leopard, Windows only users need not apply. As for hackintoshes and emulators, it couldn’t hurt to try but I doubt there will be any promising results.

Sandy Duncan also commented to say that although the Mac port should run well on UNIX based systems such as those running BSD, there are no current plans to provide support for UNIX or Linux at this time.

C++ Runner, GMac, & iPlay update

Almost certainly the result of recent criticisms toward the company, the official glog has been updated twice for the first time in about a month to give progress updates on the current Game Maker related projects.

The glog’s latest post announces that a (limited) private beta of the C++ runner should be available sometime next week. The post also hints to indicate that there are no definite plans to release the C++ runner in the near future even if it works well now and throughout beta testing. Also, for those of you debating whether GM versions will in fact be available for other devices and operating systems, The post refers to Game Maker running on “other platforms” as a plural, almost certainly guaranteeing at least plans for other systems.

Lastly (and somewhat unfortunately), the Mac port of Game Maker has pretty much come to a dead stop for now. Sandy says they’ve “hit a barrier with teh Lazarus toolset” and that very little progress (if any) has been made on the Mac beta. So in other words, don’t expect a beta anytime soon (even though it is already a few months late).

In other news, YoYo Games managed to keep their word this time :). The Firefox 3 compatible Instant Play plug-in (being referred to as iPlay on this site) is now available for download on the YoYo Games website.