C++ Runner, GMac, & iPlay update

Almost certainly the result of recent criticisms toward the company, the official glog has been updated twice for the first time in about a month to give progress updates on the current Game Maker related projects.

The glog’s latest post announces that a (limited) private beta of the C++ runner should be available sometime next week. The post also hints to indicate that there are no definite plans to release the C++ runner in the near future even if it works well now and throughout beta testing. Also, for those of you debating whether GM versions will in fact be available for other devices and operating systems, The post refers to Game Maker running on “other platforms” as a plural, almost certainly guaranteeing at least plans for other systems.

Lastly (and somewhat unfortunately), the Mac port of Game Maker has pretty much come to a dead stop for now. Sandy says they’ve “hit a barrier with teh Lazarus toolset” and that very little progress (if any) has been made on the Mac beta. So in other words, don’t expect a beta anytime soon (even though it is already a few months late).

In other news, YoYo Games managed to keep their word this time :). The Firefox 3 compatible Instant Play plug-in (being referred to as iPlay on this site) is now available for download on the YoYo Games website.

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Runner & Maker Info

According to a recent post by Sandy Duncan, Game Maker 8 will most likely be re-written in C++, making development for multiple platforms much easier. For now they are simply working on re-writing the runner and porting the ‘maker’ to Mac.

The main goal with the C++ runner is to essentially copy all the functionality of the current runner. When that has been accomplished, additional functionality may be added such as the ability to obfuscate the code, making decompilation of executables much more difficult. The main reason for using C++ Sandy says is for its portability, and not so much for increased performance.

Sandy also notes that there is only a “slight chance” the C++ runner will run games ‘faster’. Since the C++ runner was announced, this ‘chance’ was one of the main reasons the community has been so supportive of the idea.

C++ Runner Beta Slated for February

Sandy at YoYo Games has announced in a recent blog post that a beta of the the C++ runner is scheduled for February, 2008. A Mac beta is expected to be available before the end of this year.

YoYoGames is also planning to require registration for new Game Maker downloads. This is ostensibly to provide better demographics on Game Maker users in order to improve Game Maker.