GMac Beta – Having Troubles

Unfortuantely I haven’t had a chance to test out the Mac version of Game Maker that arrived in my inbox this week, however there is word out that other registered testers are having difficulties running the program.

Brian Laclair reports:

The GMac Beta was released, with no luck.
It seems as if on Sunday morning (around 6:00AM EST), the GMac Runner beta was sent to around 50 GM users.  Everyone [unverified] has reported the application file has a bug which prevents the user to select which file to run.
This beta however does reveal that most of the program runs on SDL ( http://www.libsdl.org/ ) which in the future will allow the GM Runner to be ported to OS’s such as Linux, Windows CE, BeOS, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
Sandy has yet to reply to any of the error reports on the glog. 
Another user who wished to remain anonymous sent an e-mail to let us know that

So far it seems that the runner is the only thing they released and I haven’t figured out how it works yet. I’ll let you know how well it works if I figure it out.

 I’ll try to test it out sometime this week and if I have better luck, I’ll be sure to report back with screenshots.

GMAC Beta – Signup now

Announced today on the YoYo Games glog was the upcoming private beta program for the highly anticipated Mac version of Game Maker.

The testing will start out as a closed private beta that users can signup for by e-mailing applebeta@yoyogames.com with their contact details, GMC and YYG usernames. The beta program is due to begin by the end of next month and it may be some time before a public beta or final version will be out.
The YoYo Games team is currently looking for those who have a Mac running OS X Leopard, Windows only users need not apply. As for hackintoshes and emulators, it couldn’t hurt to try but I doubt there will be any promising results.

Sandy Duncan also commented to say that although the Mac port should run well on UNIX based systems such as those running BSD, there are no current plans to provide support for UNIX or Linux at this time.

YYG Gets Update – Still in testing

According to the YoYo Game’s glog, the YYG website has been updated and tweaked to include a new homepage, new improved play pages, and a shorter, easier way to upload games.

The new site however, is still in beta testing. Sandy Duncan does not yet know for sure when the new site changes will be made public, but is optimistic that the new features will be available before the weekend.

Two users commented to suggest that the new YYG game upload service should be set to ‘standard’ mode by default whereby users can still download the game and are not forced to use Instant Play. Timoi points out that originally the idea may have been to keep the games secure, but now that the decompiler has been updated to handle Instant Play games, this is no longer the case and it makes no sense to force Instant Play as the only option.

Russell & Craig & Vintage GMing

First stop on today’s news list is the latest issue of Russell’s Quarterly magazine.

Issue 3, like the previous two versions of the magazine is heavily text based with 72 pages worth of content.

Among the pages is a mountain of various articles and reviews covering all aspects of game design, including one article entitled “My Wife Asked Me to Write This” which made me chuckle.

Download it here.

Second on today’s list is Caveman Craig. You may remember this game as the second place winner by Rhys Andrews in the last YoYo Game’s competition. As of this moment the team is already working on a 2nd version of the game, and has released a public 1.5 Beta.

Last for today is caHarkness‘ attempt to push the limits and run Game Maker on less than adequate computing hardware. Specifically a laptop with a 40mhz processor, a few MB of memory and Windows 95. Although recent Game Maker versions 6 – 7 have much higher system requirements, caHarkness believes using GM version 1.1 or 2 on the laptop might be a possibility.
Discussion: Tell us if you’ve ever gotten Game Maker to run on a truly outdated, low-end or vintage PC

GMac/Linux Nearing Beta

Sandy Duncan has informed us that he saw a demo of the Mac version of Game Maker yesterday. Mark Overmars is currently in the process of deciding whether it is beta-worthy, and if so when the beta release date will be.

One thing Sandy does note is that Leopard (OS X 10.5) may be required to run the software when it is released as a beta. This could pose a problem for a lot of Mac users since it’s similar to saying ‘only works on Vista’ for PCs.

For the first time we know of, Sandy also gave a short statement of the possibility of a native Linux version of Game Maker coming out sometime this year. This is likely dependent on how well the Mac version of Game Maker performs, and is unlikely to have a release ready before the Mac version is public.